A downloadable PBR Material

Buy Now$1.00 USD or more

This material is designed for a metal-roughness physically based rendering (PBR) workflow and includes 9 2048x2048 images in PNG format:

  • An ambient occlusion map (*_ao)
  • A base color map (*_color)
  • A height map (*_height)
  • A metalness map (*_metal)
  • A normal map (*_normal)
  • A roughness map (*_roughness)
  • A combined PBR map (*_RMHA) which includes roughness in the red channel, metalness in the green channel, height in the blue channel, and ambient occlusion in the alpha channel
  • Two mobile friendly versions that blend ambient occlusion details with the color map to provide a more interesting material using only a single texture (*_mobile and *_mobileH); the mobileH version includes the heightmap in the alpha channel
Updated 2 days ago
Published 11 days ago
StatusReleased
CategoryAssets
AuthorSpinfoam Games
Tagscopper, metal, metal-tiles, pbr, Textures, tiles, Tileset, triangles

Purchase

Buy Now$1.00 USD or more

In order to download this PBR Material you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:

Triangles01_2k_CopperClad.zip 42 MB

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