A downloadable PBR Material

Buy Now$1.00 USD or more


This material is designed for a metal-roughness physically based rendering (PBR) workflow and includes 9 2048x2048 images in PNG format:

  • An ambient occlusion map (*_ao)
  • A base color map (*_color)
  • A height map (*_height)
  • A metalness map (*_metal)
  • A normal map (*_normal)
  • A roughness map (*_roughness)
  • A combined PBR map (*_RMHA) which includes roughness in the red channel, metalness in the green channel, height in the blue channel, and ambient occlusion in the alpha channel
  • Two mobile friendly versions that blend ambient occlusion details with the color map to provide a more interesting material using only a single texture (*_mobile and *_mobileH); the mobileH version includes the heightmap in the alpha channel
Updated 11 days ago
Published 14 days ago
StatusReleased
CategoryAssets
AuthorSpinfoam Games
Tagsancient, materials, pbr, temple, Textures, tiles, triangles

Purchase

Buy Now$1.00 USD or more

In order to download this PBR Material you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:

Triangles01_2k_Default.zip 43 MB

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