Gearing up for a major UI update


After quite a bit of tweaking and re-working the new UI for Click for Biscuits is nearly ready to go.

I didn't hate the previous UI (especially once the dark theme was added), but it was a bit ... antiseptic.

Click for Biscuits is very much a game about managing resources, balancing costs and income, and generally watching numbers go up; so the UI will probably always be a bit dense with information.

I wanted to get a bit more of a sense of something like a sci-fi / space-based 4X game though, and that's been the inspiration for this UI refresh.

Under the hood this UI is entirely purpose-built for Click for Biscuits too, so there are fewer extra bits and cruft around the edges which makes it quite a bit easier to work with from a development standpoint.

Get Click for Biscuits

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