Boilerplate Code Released
Hi all,
Bit of a different Click for Biscuits related update today: I wanted to announce that I've open-sourced a version of the boiler-plate code from the game.
Both Click for Biscuits and Forsaken Hall (a little browser-based game I released before CfB) were built with React and Redux and I know there are a handful of other projects I want to eventually put together with the same technologies, so it made sense to try and pull some basic parts of the games out and make them into a common starting package. The code is far from perfect (though it is definitely cleaner than it was when originally written for either of the games), but I think it could be a good place to start for other folks who might want to build vaguely similar sorts of games, and it will at least save you from having to manually install a million NPM packages.
If you want to check it out, you can find it on GitHub:
https://github.com/spinfoam-games/ReGaSP
There's a breakdown of the various packages included in the repository there, along with some basic instructions about how to get things started. The boiler-plate code includes a very, very simple little "incremental game" based on Number -- because of course.
I hope the code will be helpful to some other folks, even if only as a learning example; it's MIT licensed, so please feel free to create whatever you like with it!
Get Click for Biscuits
Click for Biscuits
Incremental style food management game
Status | In development |
Author | Spinfoam Games |
Genre | Simulation, Strategy |
Tags | Incremental, Management, Text based |
Languages | English |
More posts
- v0.15.0 ReleasedJun 29, 2020
- v0.14.0 ReleasedJun 19, 2020
- Downloadable Biscuits and a subreddit!Jun 05, 2020
- v0.12.0May 29, 2020
- v0.10.0May 15, 2020
- Gearing up for a major UI updateApr 30, 2020
- v0.5.0Apr 03, 2020
- v0.4.1Mar 31, 2020
- v0.4.0Mar 27, 2020
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