Boilerplate Code Released


Hi all,

Bit of a different Click for Biscuits related update today: I wanted to announce that I've open-sourced a version of the boiler-plate code from the game.

Both Click for Biscuits and Forsaken Hall (a little browser-based game I released before CfB) were built with React and Redux and I know there are a handful of other projects I want to eventually put together with the same technologies, so it made sense to try and pull some basic parts of the games out and make them into a common starting package.  The code is far from perfect (though it is definitely cleaner than it was when originally written for either of the games), but I think it could be a good place to start for other folks who might want to build vaguely similar sorts of games, and it will at least save you from having to manually install a million NPM packages.

If you want to check it out, you can find it on GitHub:

https://github.com/spinfoam-games/ReGaSP

There's a breakdown of the various packages included in the repository there, along with some basic instructions about how to get things started. The boiler-plate code includes a very, very simple little "incremental game" based on Number -- because of course.

I hope the code will be helpful to some other folks, even if only as a learning example; it's MIT licensed, so please feel free to create whatever you like with it!

Get Click for Biscuits

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