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Freepath Prototype

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Devlog

  • A Quick Return to Freepath
    March 24, 2020 by Spinfoam Games
    1
    For a while, Freepath has been set aside while I tried out some other ideas and (most recently) put together the first releases of Click for Biscuits; but I still really like the project and have been... Continue reading
  • Geometry and lighting work
    July 23, 2019 by Spinfoam Games#lighting, #geometry
    I've been struggling for a while with the look and feel of Freepath. So far, I've just used a relatively simple polished tile sort of material for all of the levels. I think that material will show up... Continue reading
  • Second level added!
    July 16, 2019 by Spinfoam Games#update
    Version 3 of the Freepath prototype is now available. This version adds a entirely new level that is a bit smaller than the first, but has more little nooks and crannies to explore. The new level has... Continue reading
  • 2019-06-22 Update
    June 23, 2019 by Spinfoam Games#update
    Here's a rundown of the changes in this update to the Freepath prototype: The day-night cycle has been updated with smoother lighting and better color changes Eye adaptation settings have been tuned s... Continue reading
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