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Freepath Prototype
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Devlog
A Quick Return to Freepath
March 24, 2020
by
Spinfoam Games
1
For a while, Freepath has been set aside while I tried out some other ideas and (most recently) put together the first releases of Click for Biscuits; but I still really like the project and have been...
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Geometry and lighting work
July 23, 2019
by
Spinfoam Games
#lighting, #geometry
I've been struggling for a while with the look and feel of Freepath. So far, I've just used a relatively simple polished tile sort of material for all of the levels. I think that material will show up...
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Second level added!
July 16, 2019
by
Spinfoam Games
#update
Version 3 of the Freepath prototype is now available. This version adds a entirely new level that is a bit smaller than the first, but has more little nooks and crannies to explore. The new level has...
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2019-06-22 Update
June 23, 2019
by
Spinfoam Games
#update
Here's a rundown of the changes in this update to the Freepath prototype: The day-night cycle has been updated with smoother lighting and better color changes Eye adaptation settings have been tuned s...
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